VectorStrategy

public struct VectorStrategy<CardItem> : AnnotationLoadingStrategy where CardItem : CardItemModel

A loading strategy that uses the Vectors provided by the CardItemModels PositionComponent to position the Entities relative to the anchor Image. This strategy wraps the anchors that represents these locations with the CardItemModels that they correspond to in a ScreenAnnotation struct for a single source of truth. Loading the data into the ARAnnotationViewModel should be done in the onAppear method.

Usage

let cardItems = [ExampleCardItem(id: 0, title_: "Hello"), ExampleCardItem(id: 1, title_: "World")]
guard let anchorImage = UIImage(named: "qrImage") else { return }
let strategy = VectorStrategy(cardContents: cardItems, anchorImage: anchorImage, physicalWidth: 0.1, realityFilePath: realityFilePath)
arModel.load(loadingStrategy: strategy)
  • An array of CardItem : CardItemModel which represent what will be displayed in the default CardView

    Declaration

    Swift

    public var cardContents: [CardItem]
  • Image to be converted to ARReferenceImage and added to ARConfiguration for discovery, can be nil if detecting an object Anchor

    Declaration

    Swift

    public var anchorImage: UIImage
  • The width of the image in meters

    Declaration

    Swift

    public var physicalWidth: CGFloat
  • Constructor for loading annotations using an Image as an anchor with a Reality Composer scene

    Declaration

    Swift

    public init(cardContents: [CardItem], anchorImage: UIImage, physicalWidth: CGFloat)

    Parameters

    cardContents

    An array of CardItem : CardItemModel which represent what will be displayed in the default CardView

    anchorImage

    Image to be converted to ARReferenceImage and added to ARConfiguration for discovery, can be nil if detecting an object Anchor

    physicalWidth

    The width of the image in meters

  • Constructor for loading annotations using Data from a JSON Array JSON key/value: “id”: String, “title_”: String, “subtitle_”: String?, “detailImage_”: Data?, // base64 encoding of Image “actionText_”: String?, “icon_”: String? // systemName of SFSymbol

    Example: [ { “id”: “WasherFluid”, “title_”: “Recommended Washer Fluid”, “subtitle_”: “Rain X”, “detailImage_”: null, “actionText_”: null, “icon_”: null }, { “id”: “Coolant”, “title_”: “Genuine Coolant”, “subtitle_”: “Price: 20.99”, “detailImage_”: “iVBORw0KGgoAAAANSUhE…”, “actionText_”: “Order”, “icon_”: “cart.fill” } ]

    Declaration

    Swift

    public init(jsonData: Data, anchorImage: UIImage, physicalWidth: CGFloat) throws where CardItem == CodableCardItem
  • Loads [ScreenAnnotation] for cardContents and creates an ModelEntity for the cards with a position available

    Declaration

    Swift

    public func load(with manager: ARManager) throws -> (annotations: [ScreenAnnotation<CardItem>], guideImage: UIImage?)